Lecture Week 4
Summary
The Static and Kinetic Screen
Module 1: Play, Experience, Design
Interactive design can be summed up as:
- What they do
- What they look like
- What they look like they do
- The experience of using them
Static graphic composition is relative to eye-tracking.
Reflection
Being able to relate principles of static composition and visual hierarchy to contemporary definitions of interactive design are very important elements that a designer needs to put in consideration. Understanding what the design does, what it looks like, what it will do and the experience gained by using it are questions the designer needs to answer so that the final design can be effective and efficient for the user.
Summary
Module 2: Using What You Know
Static Composition and Visual Hierarchy
We have related the static compositional approaches and methods of:
- Point of Interest
- Contrast
- Tone
- Scale
- Colour
- Typography
As defined by Andy Polaine’s, interactive design is “making complicated (static) things easier and more pleasurable to use”.
Reflection
The static compositional approaches and methods are very important elements towards anything in interactive design, the designer needs to be able to understand and process the elements and information that they gather. The approaches and methods of point of interest, contrast, tone, scale, colour and typography are very important elements that bring the design the attention it needs.